Saturday, 26 January 2008

Week 3 and 4 (Term 2)

We agreed as a group to spent most of these weeks working on our dissertations. In week 3 I only managed to model a few small plants and an extra tree for the jungle, but thats about it. I think i' ll be able to stay on schedule with the modelling work since I accomplished alot in week 2. I asked Jono if i could model the snake character in the film and he said this was fine. So every now and then to stop myself from getting uninterested in writting my dissertation, im taking a break and concerntrating on modelling the snake. I'm enjoying it and very please with the way its looking so far.
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Saturday, 19 January 2008

Week 2 (term 2)

This week has been crazy! ive been modelling constantly. To begin with i found it so hard to make organic things like foilage, but then gradually as ive got into it, its become easier and easier. im starting to really enjoy it. I was dreading the fact that id been asked to make the thick jungle, but now im glad i took it on as its started to look really good. i never thought i could do it. So thank you Jono for giving me the challenge. Also thanks Rob for showing me a quick and easy way of making vines using a curve. At the beginning of the week a couldnt get my head around exactly how to structure the leaves and trees of a jungle, going by just my concept work. So Jono gave me an animation to watch for reference called "Surfs up". Parts of this film are set in the deep thick jungle and it really helped me. It gave me a better view of how the foliage looks and also where plants should be positioned. I cant even think at the moment of how many things ive modelled so far for the jungle, but everytime i add a plant or tree it looks thicker and better. Obviously im not modelling every single plant completelty different to the others because some things can be duplicated as the view wont notice. Heres some of my work so far for the first shot of te jungle. Next week i will hopefully get started on modelling the second shot of the jungle where our character is running and jumps over a fallen log.

Wednesday, 9 January 2008

Week 1 (Term 2)


During the Christmas break and in week one i started to model the interior of the house. Just the lounge and Hallway. I modelled this area in the style we finalised on as a group. When i returned back to college i showed the group the assets i had made so far and they were pleased with the work. i tried to make sure that the assets were of a good quality and low in the number of poly's. We have started to make a blockout of the environment so we can get a better idea of how the film with look, the camera shots, where objects are positions etc. I am moving on now to start modeling the jungle foliage which has proved to be a bit of a task. As soon as i started modelling some jungle leaves, I knew that creating a thick jungle would be very high poly, that is if i am to modelled absolutely every vine and leaf. So at the moment, my time is being spent testing out different ways of making the foliage which is not only good quality (smooth and realistic) but low poly. I suggested painting parts of the foliage, attaching this to alpha channels and then modeling other parts such as trees trunks. This is something i will discuss further with the group. I thought it would be a good idea to ask another student how they made there jungle for a previous project. Also we now have a schedule that tell each member of the group exactly what they have been assigned to till the submission day in June.

Thursday, 29 November 2007

Week 9

This is the final week! The animatic has to be shown on wensesday as well as our main pieces of concept work. Ive spent most of this week helping out with the final animatic. A big thank you to Ben for his lovely storyboard shots. And welldone to everyone else in the group for putting together an amazing animatic. im looking forward to getting started on Modeling once ive completed the model sheets. After all the changes weve had with the story, im much more motivated now we have a final plot that everyone likes.

Monday, 19 November 2007

Week 8


The director likes all my designs i have done for the house environment. So now other members of the group have been told to take my pictures and develop them for the final designs Ive started to plan the layout of the interior house just to get an idea of how the rooms link.
Ive shown this layout to the director and he would lie a few changes which i noted down. its just a slightly different system to the way the rooms connects. he wants it to have to archways instead of one. These archways take you straight through from the lounge, then hallway to kitchen.
The first layout below is my first idea and the second layout has the changes Jono wanted.


Ive spent most of this week working on the animatic. Basically Giles has been scanning in the storyboard. ive then been touching up each picture in photoshop and importing them one by one into after effects. Giles, Dan and i read the script whilst trying to make the right camera moves and and shot with these pictures. Ive only been asked to create a draft animatic but i did this so that we could get a rough idea of the duration of the film and to see if each shot connects to the next, so that it makes sense to the audience. There where some late nights of work, but we now have the animatic ready to pass on to other members to finalise. It was a bit difficult at times to do the animatic when we didnt even have all the storyboard pictures. So me and Giles decided to use some of the original rough thumbnails Rob did for the rest of the animatic, since all we needed to clarify was the a rough estimate of the duration and how each shot connects.
Below is the first half of the rough animatic
wasnt able to load second half





Jono asked me to add Giles bushes, bin, trees and lampost to my original exterior house concept piece to see if he liked that combination. This is what i came up with.

Friday, 16 November 2007

Week 7

My concept work so far for the House enviroment...


Saturday, 10 November 2007

Week 6

The PPD lesson was helpful. From it i learnt alot about how to make things run smoothly in a team, which is very useful for this film project. We covered Citizenship as animators, what animators are expected to do? and we came up with a set of rules on what we expected from other animators. Whether these rules will be put into practice, i dont know.
i worried about not being involved so much with story board. but i did a few rough thunbnails for old original story, thumbnails not of any use.
This week i talked to Director about what work I should be doing. He gave me a schedule and a list of everything he wants just me to have done by the deadline (nov 30th).
i did some sketches to help decided the overall style of our new enviroment (explorers house). And so i sketched a bedroom and exterior house in a simple exaggerated curved style. The director seemed to like this style but suggested i make it less exaggerated and maybe slightly distorted. For example, something in the style of the opening scene for Monsters inc.

He also designed a montage with colours that he liked and thought should be used for the explorers house at night. so i extracted these colours from the montage and made a chart of the main colours used.
The showreel i did for a previous project was a short clip showing the inside and outside of a Jam Factory. The director had seen this clip and liked my work. So he has decided that i should concerntrate on the interior and exterior of our characters house. Since Ive been assigned to work purely on the characters house, I had a look through the final thumbnails for our new story to see what the important assets are needed in the rooms. In the story, the character definately needs the following items; book self, Hanging Lamp, chair and an oven. This is why the main areas ive been asked to design are the Hallway, Lounge and Kitchen. Ive also been asked to sketch a variety of Designs for all assets in these specified areas.

More enviroment work completed for cafe de beignet of the outside cafe design.